![]() ![]() ![]() ![]() Rugged Barbarians, ruthless mercenaries, and cannibalistic blood mages fight for survival in the harsh and unforgiving salt flats that only the most hardy–or desperate–call home." "In the Dry Steppes, lives are worth less than water. Devout monks seeking refuge in the isolation of the Peaks find enlightenment, blissfully ignorant of the horrors lurking beneath the crags." "Rocky, mountainous surroundings have kept most visitors away from this frozen landscape. The druids who dwell here will do anything to protect their way of life, including risking the loss of their humanity to unleash the beast within." Those who get lost in the woods seldom return, their screams muted by spine-chilling howls. "The untamed lands of Scosglen are as verdant as they are deadly. The game world features a full day/night cycle, and a weather system which breathes life into the game world! The campaign is dark and non-linear, meaning that you may choose how to progress your character through the game's story. Through our experience playing the demo, this functions like a more complex version of the Diablo: Immortal multiplayer system. These regions also have seamless drop-in/drop-out multiplayer, and you may run into other players while exploring the world. It's possible to open the region map in the gameplay demo, and doing so reveals a map several times larger than anything we've ever seen in a Diablo game before. These regions are massive, and that should not be understated. Our initial thoughts are that the classes themselves feel right at home in Diablo IV, and they are all super fun from what we played! World:Įxplore the world of Sanctuary Diablo IV features a contiguous open world, so far the regions we know of are: Scosglen, Featured Peaks, Dry Steppes, Hawezar, and Kehjistan. Players are able to customize the look of their characters outside of a binary male/female choice, and this compliments the immense amount of skill customization through the use of Skill Trees, Items, and points that you can invest into individual skills to make them more powerful. We will have a more in-depth post regarding the the individual classes once we have more hands on time with the demo! The Barbarian, as expected, relies on the magic of blood and loud shouting. ![]() The Sorceress focuses on strong elemental magic to kill enemies, while the druid relies on a mixture of shape-shifting and natural magic to slay foes. ![]()
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